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Post Processing Layer Turns Scene and Game Black

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In one project Post Processing will turn the game view black and the scene view grayish, and then there's a weird float pink triangle in the middle even though I have no objects or meshes there. I'm using LWRP and its settings are the default ones. I really have no clue what's going on because I got post processing to work by doing the same method in a seperate project.

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