Hello,
I am not very experienced with Unity, so I do not understand the Post-Processing stack very well.
I would like to implement a Depth of Field effect in my game, such as the one seen in [this Brackeys tutorial][1] (image below). I would also like to implement motion blur, but no matter what I try, I don't seem to be getting any effect showing up. Most of the documentation/tutorials online refer to an older version of the stack/editor, so I can't follow much of it.
In order to implement this, I have tried the following:
1. Installed the Post Processing Package from the Asset Manager
2. Created a Post-Processing Profile as an asset, and dragged this into my camera's post processing reference
3. Added effects, modified settings, etc (image below)
I was hoping someone with experience using this could help me get this set up, since nothing seems to work.
Thank you!
![alt text][2]
![alt text][3]
[1]: https://www.youtube.com/watch?v=MFQhpwc6cKE
[2]: /storage/temp/158775-dof.png
[3]: /storage/temp/158778-settigns.jpg
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