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Global Volume object vs Post Processing Volume component in URP

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Hello, I was following a bunch of guides/tutorials trying to figure out how to get post processing to work, and none of them did anything. My camera looked the same, even when I followed them to a T. Then I found a tutorial that instead of adding a Post Processing Volume component, it instead created a Global Volume object. I'm curious what the difference is. Is the PPV (Post Processing Volume) component just outdated and not meant to be used anymore. Or was I doing something wrong? And if so, then what is the Global Volume object for? ,Hello, I was following a bunch of guides/tutorials trying to figure out how to get post processing to work, and none of them did anything. My camera looked the same, even when I followed them to a T. Then I found a tutorial that instead of adding a Post Processing Volume component, it instead created a Global Volume object. I'm curious what the difference is. Is the PPV (Post Processing Volume) component just outdated and not meant to be used anymore. Or was I doing something wrong? And if so, then what is the Global Volume object for?

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