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Universal Render Pipeline grey screen on android

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My project works fine in the editor and when I build to iPhone. When I build to Android the Universal Render Pipeline PostProcessing Volume renders as a slightly transparent grey material. I can see very slightly shapes of moving objects, but it renders the build unplayable. I know it is the post-processing because when I turn it off it works great. Is there any documentation on why postProcessing wouldn't work on android only?

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