In a project using the standard render pipeline, you can make Image Effects and v2 Post Processing effects visible in scene view with particular attributes.
![alt text][1]
In the Universal Render Pipeline, the user can't add custom effects to the post effects stack and instead has to implement fullscreen effects via [scriptable renderer features][2].
![alt text][3]
I can see the effects I've implemented in Game view, but I want to be able to view some of them in scene view as well. How can I do this?
[1]: /storage/temp/174743-screenhunter-9877.png
[2]: https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@7.0/api/UnityEngine.Rendering.Universal.ScriptableRendererFeature.html
[3]: /storage/temp/174742-screenhunter-9876.png
↧