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Getting white screen while trying to use post processing layer and run it on oculus quest 2

Hi! I'm learning Unity and right now I'm trying to use post-processing to get some glow effect. The problem is when I add to the camera the Post-process Layer component and run the project on my Oculus Quest 2 one of the eye screens (the left one) is completely white, the other one seems to be fine but what could be happening?

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