I'm working on a horror game and many parts of the game are dark. We recently implemented a post processing global volume to add effects. Unfortunately, this has caused some terrible compression issues with shadows and now they looked "Layered"
**Does anyone have experience fixing this issue?**
Here is what it looks like:
![alt text][1]
[1]: /storage/temp/206118-image-2023-04-01-221429324.png
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