Hi I have an Image that I want to use in my game. Basically I am trying to get Vignette like effect but based on the image or form of my choice or in other words, add a foreground Image to my camera.
Here I am adding an example Image where I want the camera to see stuff in center clearly but fade towards sides without effecting top and bottom portions.
Now I want to use this image so that I can make different types of images that will allow camera to see specific areas of my choice without showing everything before it.
I am new to Unity and Don't understand shaders and renderers so can anyone explain it in an easy to understand language on how to do it??
Thanks in advance!!![alt text][1]
[1]: /storage/temp/114857-blackshodow-to-use.png
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