Quantcast
Channel: Questions in topic: "post processing"
Viewing all articles
Browse latest Browse all 713

Selection.GetFiltered not working for Specific File Format

$
0
0
My task is to export certain files as asset bundle. There are different types of files in my directory. I get these selected files using Selection.GetFiltered. File types includes: prefabs, materials and post processing profiles. But I am getting nothing if I select Post Processing Profiles specifically. I am doing this: Object[] selectedObjects = Selection.GetFiltered(typeof(Object), SelectionMode.DeepAssets); Every time selectedObjects.Length is **0**. I remember it worked before, and now it is not working. Though, for materials and prefabs it's working fine. Any idea what I am doing wrong? Instead of typeof(Object) I have tried object, PostProcessingProfile, PostProcessingBehaviour etc. but to no avail. I have also tried SelectionMode.Assets, and all others. These files are .asset which is being used to set in Profile property of PostProcessingBehaviour class attached on Camera. Any help!

Viewing all articles
Browse latest Browse all 713

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>