I have an android game which has an apk build size of 26MB.
I currently downloaded the [post-processing stack][1] from the asset store and imported to my project. And also installed the [post-processing][2] from the unity package manager.
After adjusting a few things, I have a build of 38MB.
I decided not to include the post-processing packages. So I uninstalled the post-processing from my package manager and deleted the post-processing folder under my asset folder.
I rebuild, and still have an apk build of 34 MB which is a lot more than 26MB. I am not sure what I am missing here. need help
[1]: https://assetstore.unity.com/packages/essentials/post-processing-stack-83912
[2]: https://docs.unity3d.com/Packages/com.unity.postprocessing@2.0-preview/manual/index.html
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