In the google play console under Device catalogue, there are about 5,700 unsupported devices for my game (in my other games I have like 1,000). Nearly all of them use OpenGL ES version 2.0. I expect that this is caused by the shader of the app I've created with Post Processing. If so, how can I change my shader to also support GL ES 2.0? Or is that impossible?
You can look the game up at: https://play.google.com/store/apps/details?id=com.HenrichProductions.Racer
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