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Build Error on Post Processing Stack

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Greetings, I 've got 5 Shader errors all with in the same part .cginc The errors look like this : Shader error in 'Hidden/Post FX/Builtin Debug Views': failed to open source file: 'Common.cginc' at line 7 (on d3d11) Compiling Vertex program with SOURCE_GBUFFER Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR Is there a way to solve this ?

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