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Wind filter in Unity Shader?

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Could someone suggest me how to go about getting the wind filter effect in Unity Shader similar to the one available in photoshop and gimp? I did a lot of research and try to read gimp source code, but failed. For Blend mode, I can get answer easily in all sorts of places such as wiki. But when I try to find formulas for filters, I get very little information. Any help would be appreciated. The Effect just like this:https://docs.gimp.org/2.8/en/plug-in-wind.html

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