Using unity 2018.3, I can't seem to get post processing stack v2 to work.I have set up the game objects and layers correctly, but the only effect that works is the anti-aliasing from the PP-layer. Volumes have no effect.
When I create a new 3D project with extras, the pre-setup pp-volume works fine.
Do I need to install additional packages to fix my problem? Does PP v2 only work with certain rendering paths? What am I possibly missing?
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