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Unity cinematic effect strange SSR effect - How do I fix?

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For some reason it won't let me upload an image to here so I cant show you but say I have a red ball in front of a mirror next to the bottom right. I have deffered rendering settings etc and I get this strange effect where it distorts the image from the start of the reflective surface to the reflection of the object. When I change the width modifier of the script the reflection goes up and down this distortion with the slider respectively. I downloaded the corridor scene and the settings for the SSR in there is exactly the same and its not happening in that scene. Hope I explained my problem well enough. My scene is using global illumination with no ambient and an emmisive material to light the scene. If you need pictures then I'll try later.

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