So I am using the PixelBoy script on my camera to give my game a pixelated look. I would also like to use Bloom and Grain from the post processing volume profile but I can't seem to get both of them to work together. When I enable my pixelboy script I get a black screen and only see the pixelated view when I disable post processing.
How I add the post processing on top of the pixelated render? Any help would be really appreciated I'm very bad at this.
Thanks!
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