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[SOLVED] How do I change the values of an HDRP Volume Profile at Runtime?

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I've been looking around the internet for a few hours now, trying to figure out how to access and modify values on the HDRP Post Processing Profiles at runtime. Nowhere can I find documentation that is valid anymore, all I find are either broken imports or Post Processing Stack v2 answers. I am on Unity 2019.3.1f1 using HDRP. Any help, even if it's a simple, "not possible" is greatly appreciated. Thank you, Void.

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