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Post Processing Reflection Issues

I'm currently using Unity 2019.3.7f1. Pictures show what happens before and after adding in the post processing filters. I outlined the weird cut off of the effect in red. I'm not entirely sure what's causing this to happen, I've tried changing layers and toggling other effects with no improvement. If you've had issues like this before, some help figuring this out would be much appreciated. Thanks! ![alt text][1] [1]: /storage/temp/156618-postprocessingissue1.png

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