I followed two different tutorials on setting up the post processing stack v2.
This one: https://docs.unity3d.com/Packages/com.unity.postprocessing@2.1/manual/Quick-start.html
and this one: https://www.youtube.com/watch?v=_PzYAbPpK8k
However everytime I add an effect to a volume (that in its turn is attached to a simple gameobject) all the fields are disabled as shown in the image:
![alt text][1]
[1]: /storage/temp/163634-example.png
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