Quantcast
Channel: Questions in topic: "post processing"
Browsing all 713 articles
Browse latest View live
↧

How to turn off post-processing in options?

I have 2 scenes in my game, one is main menu and the second one is the game. In the main menu I have options, I can set the resolution, fullscreen and all, but I want to be able to turn off post...

View Article


How would i go about making a post processing filter for a game?

howdy everyone. so i want to get work on a first person game. and to make the game stand out, i would like it have an Ascii art to it. however, i dont just want the textures to be ascii, but have the...

View Article


How to properly use RTHandles in HDRP for post effects

I've been trying to write a post-process volume component for HDRP (Unity 2019.4.1, HDRP 7.3.1) to replicate the Clear Flags: None effect (setting the background type to "none" on the camera doesn't...

View Article

Post-Processing not working (After following setup instructions)

Hi, I've been trying for a couple of days to get Unity to apply post processing effects, but nothing seems to be happening. I've detailed a list below of my current setup and what I've tried, along...

View Article

How to do different pass to different objects in a post process?

Hi, I have a C# script in the MainCamera Object that excecutes OnRenderImage. I have created a shader image effect and added to a material so it can be added to the render image using the function...

View Article


Rendering only part of a scene

Hi I have a large environment and I only want to render part of it. Specifically a Cube... What is the easiest way to accomplish this ? Is it using Post Processing / Layers / Shader Masks? Thanks so...

View Article

Would it be possible to make a post process cell shader like BOTW in Unity?

It seems most cell shader tutorials focus on individual shaders for materials, but the effect used in BOTW seems to be more like a filter, that is applied to everything. Would this be possible in...

View Article

If camera renders Skybox some objects don't get shown

For this scene I'm using 2 camera's, 1 with Post Processing to turn things black and white and one without Post Processing. I have separate layers for the Objects I want Greyscaled. The problem is that...

View Article


How Can I Effect Color Grading Through Scripting?

I'm trying to change color curves for Hue vs Sat in the Color Curves Override through scripting. Any ideas of how I could go about doing this?,I'm trying to effect a Hue vs Sat curve in the Color...

View Article


Urp post Processing

whenever i used the urp post processing in my project the frame rate drops a lot,without post processing the frame rate stays stable at 60 but when using the post processing the frame rate drops to 30...

View Article

Different transparency on other side

I used Post Processing tool to make gameobject glowing. Wondering why it turns invisible on the other side? ![alt text][1] ![alt text][2] [1]: /storage/temp/163316-annotation-2020-07-14-101816.png [2]:...

View Article

Weird Dark Graphics Error

When I try to run the game through the main menu, it gets much darker than if I run it straight from the scene that the level is in. Any ideas to why this is happening would be greatly appreciated...

View Article

Post Processing stack - Volume effects have all the fields disabled.

I followed two different tutorials on setting up the post processing stack v2. This one: https://docs.unity3d.com/Packages/com.unity.postprocessing@2.1/manual/Quick-start.html and this one:...

View Article


Sampling Diffuse GBuffer in Deferred HDRP Post Process

Hi, I really need to be able to read diffuse buffer for the post-process effect I'm working on with HDRP Deferred rendering. I'm implementing SSAO+SSGI (screen space global illumination) and I need to...

View Article

HDRP Edge Detection FullScreen Custom Pass

Hello, I am having trouble creating an edge detect effect using a full screen custom pass as i do not understand much of the code. I have had a look at the TIPS effect (link below) but i am struggling...

View Article


Can you process a color with postprocessing stack's color grading?

Hello :) Is there an easy way to get the return color from the Post Processing v.2 Color Grading effect, given a source color? I'd like to color grade a bunch of objects that have vertex colors by...

View Article

Error With Editing Post-Processing Stack Through Script

I am trying to edit postprocessing through script. I am following [this][1] tutorial and apparently the header file `using UnityEngine.Rendering.PostProcessing;` doesn't exist even though all the...

View Article


How do You Edit Post-Processing Through Script in The Latest Version of Unity?

I know there are a lot of Questions already asked about this, but they all use unity 2018 or earlier and the code does not work anymore (header files don't exist, variable types either, etc.) and they...

View Article

Post-processing "Bloom" effect affects all light colors,Bloom affects every...

Hello everyone. I have been fighting this error all day. I've just started with post-processing with my project and my purpose is to make glow just a GameObject, but I don't understand why, the "Bloom"...

View Article

Lift, gamma, gain Android colours completely wrong.

Hi I'm hoping someone can help me with this, really bugging me. When I build my project to windows PC ![alt text][1]all the colours are great and as they should be but when I build to android they are...

View Article
Browsing all 713 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>