Hi I'm hoping someone can help me with this, really bugging me.
When I build my project to windows PC ![alt text][1]all the colours are great and as they should be but when I build to android they are completely wrong.
![alt text][2]
I've done some testing and this is caused by lift, gamma, gain in unitys volume post processing. I'm hoping there is a colour setting or something I need to toggle to get it to work with unity.
If anyone can help, I would appreciate it.
[1]: /storage/temp/164064-capture.png
[2]: /storage/temp/164065-androidcrap.jpg
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