Good day to all. I have encountered strange horizontal blur in the game and scene windows. If you look closely, you can see horizontal stripes. In the first screenshot, the blur starts just before where the chair leg is.
![alt text][1]
As you can see in the second screenshot, I was able to partially cope with this using post-processing, but, unfortunately, this cannot be dealt with in other scenes, since such a blur effect would be inappropriate there.
![alt text][2]
I don't know how to deal with this, but I think it has to do with the settings of the project itself, and not the camera or post-processing, since in the first screenshot there is an image from the camera of another scene, where I did not change anything in either post-processing or in the camera.
It looks like the video card is not doing the processing, but I don't think it actually is. I am using Sapphire Rx 580 4Gb, I think this should be enough for Unity to work properly.
Also, I tried building the project because I thought it was a limitation of the unity editor, but that gave no results. In the game itself, it looked the same.
[1]: https://i.snipboard.io/zDb6A4.jpg
[2]: https://i.snipboard.io/SDt2oT.jpg
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