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Changing cameras with post processing problem (Using PSX Effects Asset)

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Hello, I'm using the **PSX effects asset** from Unity Asset Store and I'm struggling with switching between **multiple cameras**. I've created 2 camera objects where each one of these objects has a **post processing script from the PSX Effects asset**. Then I have a script that sets one camera to be **active** and the other to **inactvie**. In the editor "Game" view I **cannot see the camera change**. The camera view changes only after I **refresh (change the size) of the editor "Game" view**. Does you guys have any idea how to make this work? PS: I know this has something to do with the post processing script on the camera object, because when the post processing is disabled, the camera switching works just fine. Thank you and have a nice day.

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