Quantcast
Channel: Questions in topic: "post processing"
Viewing all articles
Browse latest Browse all 713

Using Multiple Volumes with 2 Cameras

$
0
0
I have a problem about using multiple Volume layers. I'm using URP and one of my cameras are working with post-processing and other is not. I want to create a new Volume and I want to select which camera use which volume in my game. For example: I have buildings and they are layered as "Building" and my second camera has Building volume masking and applies post-processing on buildings. That's okay. But I want to use any other Volume mask with any other camera but first Volume still works on that camera too. I want to categorize them. How can I solve that problem?

Viewing all articles
Browse latest Browse all 713

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>