Quantcast
Channel: Questions in topic: "post processing"
Viewing all articles
Browse latest Browse all 713

How should I fix the post processing framerate

$
0
0
so im making a game using the built in render pipeline, and i felt like it looked garbage so i got the unity post processing package. i put in motion blur, bloom, and sprinkled some color grading on top. when i play in the editor, it gives me a decent amount of fps but when i build, it's probably only 0.5 fps. i did a lot of research and optimization, completely not using shadows, but it still has no effect. how can i get it to a decent fps?

Viewing all articles
Browse latest Browse all 713

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>