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Channel: Questions in topic: "post processing"
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Showing grey screen in android after build

I have made an apk of my game and have tried to run it in my mobile, it works fine everything good, also the fps is okay, but when i try to open the same built apk in any other mobile, then just after...

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Localized post-processing with urp 2d renderer

When I toggle the URP volume setting mode to localized it asks me to make a 3d collider to fit the effect in. I use 2d sprites, is there any other way to enable it? Thanks.

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Making a Kuwahara Filter Post process Shader (I'm using HDRP)

I've been trying to make a Kuwahara post process shader like this one, in HDRP. https://www.youtube.com/watch?v=EQDZS7N2DYE But I cant seem to figure out how he douse it. Any help on how to create such...

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mask post processing in HDRP

Dose anyone know a solution to mask post processing in HDRP? With Unity 2020.1.17 IĀ“ve tried many different ways but cant find a solution which works. It dose not work with multiple cameras and...

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Why when I change post processing volume all objects change ?

![alt text][1] [1]: /storage/temp/180867-screenshot-11.jpg

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Custom post processing

Is it possible to create my own effect to add to the unity post-processing package? The effect I'm trying to go for is something that would be done in photoshop. Duplicate layer, apply gaussian blur to...

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Post-processing overlay effects

Is there a way to make image overlay effects similar to what Photoshop uses? I want to be able to duplicate the current camera view and then use a screen overlay effect. I found this tutorial and got...

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How should I fix the post processing framerate

so im making a game using the built in render pipeline, and i felt like it looked garbage so i got the unity post processing package. i put in motion blur, bloom, and sprinkled some color grading on...

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Disable post processing for UI (2021.1.7, URP)

I have base **Main Camera** with **Culling Mask** set to **Nothing** and two overlay cameras: **UICamera** (**Culling Mask** is set to **UI**) and **FXCamera** (**Culling Mask** is set to **Default**)....

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Ignore post processing on object without using two cameras

Is it possible to ignore post processing effects on a single object without having to use two cameras with different layers?

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Put Post Processing Only On Certain Layer

I'm using the latest version of URP in Unity 2020 with the 2D renderer, and I can't figure out how to add the "Bloom" Post Processing Effect only on a certain layer. The entire scene looks very...

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I Updated. Now why is my Bloom all Messed up?

I recently updated from 2020.1.17f1 to 2020.3.11f3 and now the Bloom in my scene WAY more intense than before. I tried tweaking the variables in the Post Processing Profile but I can't get it back to...

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How to achieve game look like fortnite,fallguys,frag pro,ultimate rivals

hello can you please tell me how to acheive game look like fortnite, fallguys , frag pro , ultimate rivals apple arcade gameĀ  they all are pretty similar i want to know how they have achieved that kind...

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Adding gaussian blur to this shader

I'm pretty new to shaders and want to add a gaussian blur to this shader. So what I'm trying to accomplish is duplicating the screen, gaussian blur it slightly, then apply a screen overlay similar to...

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URP Post Processing Profiles dont have an inherint class that can manage a...

I recently downloaded URP Post Processing Profiles and im running on Unity 2020.3.11f1 and everytime i try to add one of the post processing scripts to my camera it says that they dont have an inherint...

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How can i turn on/off post post processing layer via script

Hi i need help with turning on/off post processing layer via script. Here is script for turning on/off fog/vignette etc. but how can i turn on/off full PPP/PPL? Thanks for help. [SerializeField]...

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Post-Processing effects not staying when loading the next scene.

I've got a series of post-processing effects that work as intended when I launch a scene from within the editor, but when loading a scene from another (following build order), these effects aren't...

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Post Processing layer help

I am working on a project and am using the Post Processing stack. I have a Post Processing Layer on my Main Camera set to only the 'button' layer. And I have a Post Processing Volume in a game object...

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unity raytracing flashes white, what do i do

whenever i move my camera in-game or just in the scene view every object flashes completely white. This happens more in the scene view than the game view. I really don't know at all why this happens....

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How to render a Layer without the Volume Mask

Hello guys, my scene uses a HDRP Rendering and PostProcess Profiles. And I would like to apply this effect ONLY in the environtment and not the actual interactable object (weapon). . System works as...

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