Hello~ :)
We are developing in Unity 4.7.2.
This time, updating OSX with High Sierra, and Unity did not function normally, creating separate partitions(hfs+) moving Unity and project.
Fortunately, the project is open, but the error "Win32Exception:ApplicationName="python2.6 " is still occurring during the ios build
( maybe prime31 PostProcessing .. filename is p31PostProcessor.pyc )
Can you tell me if there is a patch that supports the apfs in Unity 4.x?
(We are continuing to develop Unity 4. There is no upgrade 5.x plan.)
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