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Does PostProcessing not work in HDRP with Unity2019.1?

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I have had an issue, where after upgrading a project from 2018.3 to 2019.1 (alongside many other errors) all of the post processing disappears. The volume is still there and I can edit the profile, but it doesn't have any effect on the scene or game view whatsoever. After some trial and error I found out that the issue only arises when justin the HDRP. With the built in pipeline the post processing works as it should, as soon as I put the HDRP asset into the graphics settings it disappears. This issue is re-creatable in a new empty 2019.1 project using the latest versions of postProcessing and HDRP. I suppose HDRP is still a preview after all so I can't complain too much about some issues arising. If anyone has a fix for this though, please let me know.

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