I am working on a project and everything was fine until I started getting this error on every frame "Graphics.Copy Texture can only copy between same texture format groups (d3d11 base formats: scr=27 dst=9)"
I tracked down the problem, and found out it's directly caused by the Post Processing layer attached to the main camera. Specifically, it's the Screen Space Reflections that is causing this..
I haven't done anything that can trigger this error. Moreover, I am not trying to copy texture. The code is generated by the post processing layer I guess, but I am wondering what can the problem be.. Any ideas?
Thanks
![alt text][1]
[1]: /storage/temp/142980-error.jpg
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