Quantcast
Channel: Questions in topic: "post processing"
Viewing all articles
Browse latest Browse all 713

Combining separate, post-processed Cameras

$
0
0
![alt text][1] [1]: /storage/temp/144639-help-me.png I have three cameras, each seeing only a single layer, and want to add separate post-processing effects to each of them and combine them ***afterwards***. It is important to note, that the combining has to be done afterwards, as I do not want the shader of *camera 1* to recolor everything below it. . For the record I've been trying with Graphics.Blit, but cannot figure out how to preserve the transparency/stencil buffer between "blits".

Viewing all articles
Browse latest Browse all 713

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>