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How to make the ACES Tonemapping looks good (URP)?

Hello ! I want to add the **ACES tonemapping** in my game (using **URP**), but I'm not sure on how to make it look good. The main reason that it doesn't looks good in my game is that it's too dark, but when I try to add some **post-exposure**, it is too bright. _ Do you have any tips or advices about the **ACES tonemapping** ?

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