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Learn Unity Tutorial nightmare

Hi, I'm new enough to Unity to have few solutions apart from wasting hours going around in circles looking for answers. I wanted to learn post processing for VR via this page:...

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Post processing - motion blur - works only for one object

Hey, I have an issue with post processing motion blur. From some reason, it works only on my car, but it doesn't affects objects around in the correct way. My expectation is like in this video -...

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Post processing that works with OpenGLES2?

I was optimizing my game for mobile and then i switched the graphics API to OpenGLES2 and my game ran on 60 fps. Fps got doubled but URP is now not working because it doesn't work with OpenGLES2. Is...

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Post processing AO renders on top of material like it's transparent

Hi! I have written a rim lighting shader that renders meshes twice, first pass offset a little offset look like rim lighting. It looks like this: ![alt text][1] The issue I'm experiencing is that the...

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Can I control the color of darkness in a URP Lit Shader?

I'm using a custom lit shader in the URP 2021 to cast shadows from tilted sprites. I'd like to be able to control the color of complete darkness. I tried changing the color of ambient light, and that...

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HDRP Scene asset do not support screen space reflections.

Hi everyone I started to using the HDRP in unity, made some initial configurations and try some assets that i use in another projects. But in post-processing object i cant enable the screen space...

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How to limit the post processing effect only to the base camera

Hi everyone! I'm making a 2D game with perspective cameras and was planning to create different visual effects on different objects. I've created two different cameras culling different layers, one...

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Edit Post Processing

Hello, I would like to trigger post processing to change the scene color from normal to black and white. However this code does not seem to work. Im using an event system to trigger it after the player...

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How to make motion blur working

Hey everyone! I am staring to study Post Processing Package in Unity in order to use Motion blur effect in project: a simple scene where an object moves along the z-axis at a constant speed, and the...

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CommandBuffer Problem, use CommandBuffer to achive PostProcessing,How to use...

When i use CommandBuffer to achive PostProcessing. Something goes wrong, when i enable MSAA. The Image don't change, when i change camera transform. Here is my script code: int rtID =...

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Depth of field not working properly with World Space Canvas

Hello I use a post FX v2 profile with depth of field, and a world space canvas to show messages (using Dialog System's "bark" messages), and it seems that the world space canvas is only visible and not...

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How to make the ACES Tonemapping looks good (URP)?

Hello ! I want to add the **ACES tonemapping** in my game (using **URP**), but I'm not sure on how to make it look good. The main reason that it doesn't looks good in my game is that it's too dark, but...

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How to use passthrough and post processing simultaneously?

Hey, I make some program in VR Reality - or rather Augmented Reality. Passthrough works well for me, but I'd like to use post processing too. How can I do that? I try everything. Everytime I check...

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How can I make a camera render only one layer WITH occlusion?

Hi everyone. I've been racking my head trying to figure this out. Basically what I'm looking for is to have a camera render only one layer of objects, just like changing the culling mask on a camera,...

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how to change post processing effect in 2D?

hello! so i have this 2D project where when a specific gameobject (like a wall or a giant portal) reach a certain distance with the player the post processing effect will change from a happy bright...

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Bad artifacts with Multi Scale Volumetric Obscurance

Using Multi Scale Volumetric Obscurance with built-in render pipeline causes really ugly horizontal lines, which are visible all over the post processing layer. Does anyone know any way to fix it? The...

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URP Post-Processing single button

Hey guys, I am trying to apply a Bloom effect to a single button so it has a nice glow effect. However when applying the Bloom it always affects the entire screen.... I tried pretty much everything I...

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PostProcessing is not working

Hi! The post processing is not working, so i set up everything but not changing at all... I saw Brackeys video of post processing, but in the camera options theres no render settings or post processing.

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missing shader. postprocess pass render pass will not execute Error [Solution]

Hello everyone, Im Mehmet. i have a error "missing shader. postprocess pass render pass will not execute" in unity 2021.2.4f1. i will tell solution error about this error. This problem is URP error;...

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Cannot make post processing working

Steps I followed: 1 - Initially started URP project, later checked if it is installed or not from package manager. 2 - Installed Post Processing v 3.0.3. 3 - Added a custom layer called...

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