Can someone explain this, i dont know what happend????????????????
So when I start from that scene the post processing and shadows look like they should look like, but when I start from the main menu and click play, it loads the scene and the scene looks like trash....
View ArticleRender inbetween two post processing effects in URP?
Hi guys, I am trying to make a blackhole for a space game. I want to render the pitch black event horizon after the bloom effect in post processing, as the bloom is bleeding over into what I want to be...
View ArticleBlur shader not working after converting render Pipeline
First I wanted to make Post Processing. Following some tutourials made me change the renderpipeline and convert my renderpipeline (I had no Idea what I was doing but I was just following the...
View Articlebuilt in render pipeline custom post-processing profile?
![id like to do custom post processing effects but can find out where i could make that. at the moment the only option is unitys default post-processing effects][1] [1]:...
View ArticlePost Processing SSR Kernel Error.
Soo i downloaded Post Processing from Package Manager and when i add SSR (Screen Space Reflections) then it gives me error like:...
View ArticleBloom effect not showing in scene view but visible in game view
I found a solution for this it tuned out for the postprocessing effects to be visible in scene view there should be atleast one camera in the scene tagged as main camera.
View ArticleBlack scene view with URP custom render pass.
I am getting black scene view after I made a custom post processing shader through URP custom render pass. Its fine on the game view or when I build it even but the scene view is completely black. Well...
View Article2020.3 URP Post-Process effects don't apply to terrain on build
Hello! _ So I've been working with URP's post-processing, however what I get in the editor always differs from the build, which is strange. It doesn't matter if it's me who makes the build, or my...
View ArticleURP Post-Processing not working properly with Terrain on Build
Hello! _ I'm working with a terrain in URP, which is affected by Post-Process effects. Those seem to be correctly set up, and in-editor they seem to do great. I can test the game from editor, change...
View ArticlePost Processing Effects not working despite correctly converting project to URP
Hi everyone, I am a student and for a Unity class we were tasked to work with the Post Processing effects in Unity. I wanted to take a project I had from last year because the lighting on it was...
View ArticleWhy do I get black screen in editor when using custom render feature with URP?
Hey, so basically when I use URP custom render features, the effects show up fine in game-view or even in build. However, in the editor I get black screen. Any idea how to fix that?
View Article[URP] Bloom not working in Game View
In game bloom not working in my project. All other post processing effects work. Post processing is enabled in camera. HDR is enabled in Pipeline settings Tried setting Global Volume and camera on same...
View ArticlePost Processing volume with 2d collider
I'm making a 2d game and I want to enable a vignette when a player enters a certain area. I can't figure out how to use a local volume to make this happen, because even as the camera enters the area,...
View ArticleMaterial exposure change URP
I have been experimenting with the shader graph, and am in the defualt URP Template. I have added a ProBuilder 100x1x100 cube (for my floor), and this happens: ![Note that the material's exposure +...
View Articleglobal volume Properties doesn't show up
My global volume Properties does![alt text][1]n't show up [1]: /storage/temp/193775-why.png
View ArticleHow can I post Player's name to http ?
Hello. I used Photon Network to make a multiplay game. And I want to post player's name which made of PhotonNetwork. Nickname class to http. I use this code. IEnumerator Upload() { byte[] myData =...
View ArticlePost processing effects grayed out
Not sure why but when I try to add Post Processing the effects are grayed out and I can't edit them. ![alt text][1] [1]: /storage/temp/194078-screen-shot-2022-03-17-at-80558-pm.png
View ArticleHow to use Post-Processing with URP in a 2D project?
I am trying to add simple post-processing to an existing 2D project with added URP as the graphics pipeline. I have tried every single thing that I've seen to use post-processing in the URP, but can't...
View ArticleBuildFailedException: Incremental Player build failed!
Hi I used to build in android in ue4 but never had this problems with it the only thing the size was becoming bigger with ue4 so I installed unity but it is having some problems during building. Please...
View ArticleReally high contrast and Saturation on Build caused by enabling post processing
Since I updated Unity from a 2021 beta to a current release every time I make a build of a game it looks really saturated and with high contrast, resulting in an almost black image making the games...
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