Quantcast
Channel: Questions in topic: "post processing"
Viewing all articles
Browse latest Browse all 713

Post Processing volume with 2d collider

$
0
0
I'm making a 2d game and I want to enable a vignette when a player enters a certain area. I can't figure out how to use a local volume to make this happen, because even as the camera enters the area, it doesn't enable the effect. I know it's not a problem with the volume because the vignette applies in the scene view as well. I *could* use a global volume and enable/disable it but a local volume would be way easier.

Viewing all articles
Browse latest Browse all 713

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>