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Material exposure change URP

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I have been experimenting with the shader graph, and am in the defualt URP Template. I have added a ProBuilder 100x1x100 cube (for my floor), and this happens: ![Note that the material's exposure + Contrast changes][1] Note that the material's exposure + contrast changes. I was wondering why this would happen, and how I would go about fixing it. It's just the default URP Template with ProBuilder installed. [1]: /storage/temp/193620-ezgifcom-gif-maker.gif

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