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Respect Postprocessing volume weight in custom effect

I'm creating a custom postprocessing stack effect using the new postprocessing stack version 2.1.7. Everything's working well, apart from the global volume 'weight' parameter, which I can't seem to...

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Why does this alway return 0

Why does AddedValue always return 0, what on earth am i doing wrong? Score.scoreValue can be 1, 2, 3 ect... and I want to add that number / 10 (to get a decimal) onto the intensity of a vignette. Any...

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How to show Post Processing Histogram on Gameplay.

Hi, folks. Is it possible to show the Post Processing Histogram (script or shader) on the gameplay for the user (runtime)? I can see only on the editor. I tried using the shader on a texture, but it...

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Controling Post Processing Per Eye in HDRP XR

We work a lot with vision simulations and have a need to control effects on a per eye basis. With the addition of HDRP we were hoping the quality would bring our experiences closer to realism. The...

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Post processing with android phone camera

Hi, I've been strugling with using post processing on my phone camera and can't figure out how to achieve it. My goal is to retrieve the back camera of my (android) phone and to display it on the...

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Post Processing doubt

Is there any way to not affect all the elements in the scrren with the post processing, for example if i want a lamp to look glow, but another one lamp in the scene not, how can i do it?

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Unity Post Processing Stack in 2D

Hello everyone! So I saw [this video][1] on youtube and really liked the graphics he used. Not the shapes, more the light and other effects. He mentioned the "Post Processing Stack". I did not really...

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Linear color space brakes Post proccecing

Hi, When I switch from gamma to linear my camera shows a black screen with a pink triangle... Please help! https://www.photobox.co.uk/my/photo/full?photo_id=502034221479...

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PostProcessing a Json file at importation

Hell everybody, I have a bunch of Json to import in purpose to parse them in some ScriptableObjects. Since I am a little bit lazy, I would like to do it with a nice Editor script during...

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Post Processing significantly reduces my frame-rate, what can I do to improve...

After trying everything I could think of to improve my frame-rate I disabled the post process layer and global volume on my camera and voila! I went from like, 25 fps to 40 fps. The terrain I have is...

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HDRP view rect bug

When using HDRP Culling has some weird behaviour. Not sure what exactly is happening but when using culling to cull everything except UI elements (to be able to render UI on left and right eye on a 3d...

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Change PostProcessing bloom effect in script

Hi, I'm trying to change the bloom color (PostProcessing ) via a script. in the inspector the color change but not in the game view, some help, please using System.Collections; using...

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Layer Based Post Processing 2019.3

Since in 2019.3 there is a new Script called "Volume" for Post Processing I was wondering if it is still possible to only post process some and not all layers. I using the Universal Render Pipeline....

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Why HDRP not work color lookup?

![alt text][1] I add color lookup post processing in my scene. And I have lots of Lut file (size 33, CUBE). So I change lut setting and add Lut. But it doesn't work. I was trying to find this solution...

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HDRP post processing not working in own scene! (2019.3b)

Hi, I'm trying to get my head around URP and HDRP and some things just don't want to work. I started a new project using the HDRP template and the example scene works fine and everything works...

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How to use Post Processing Stack with stencil masking shaders

Hi, So I want to create a post processing effect that affects only an area of the screen in one way and have the rest be affected differently. For example have a sphere around the player position...

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Custom post processing override/shader disappears when opening up unity and...

I have a custom post processing override on my camera, it works fine in the editor and play mode but whenever I close unity and load it back up it disappears from the list of overrides unlike the rest...

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I need help trying to fix this error

Assembly has reference to non-existent assembly 'Unity.Postprocessing.Runtime' (Packages/com.unity.postprocessing/Tests/Editor/Unity.Postprocessing.Editor.Tests.asmdef) Assembly has reference to...

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Post processing stack is not showing up in build mode

I am using post processing stack for my game and it shows up the effects I add in game view and scene view, but when I build the game(or build and run) the post processing effects are gone. I am not...

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Lens flare with LWRP

Is it possible to use a lens flare with the LWRP? I added a lens flare to my scene, and added a "flare layer" to the camera, but the lens flare does not show in-game. It only appears in the scene view....

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