I wanted to exclude some objects from a specific layer from rendering in the post processing.
I followed both :
https://www.youtube.com/watch?v=LAopDQDCwak and https://www.youtube.com/watch?v=AooFfmQ_Svo&t=290s
But it appears that in VR the rendering of the second camera (both tutorials above use a second camera) doesn't appear. The objects show when I change the depth of the second camera but they appear above everything.
I'm using the built-in rendering.
Any Idea how to prevent it ?
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