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How to switch OFF motion vectors for SkinnedMeshRenderer ?

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Hi there! Guys, I have a problem. I want to exclude the main character from the Motion Blur post effect. I can't switch off motion vectors for my skinned mesh renderer (the main character). Everything works for simple MeshRenderer, but skinnedMeshRenderer is causing the problem. I tried: mySkinnedMeshRenderer.skinnedMotionVectors = false; and this doesn't help :/ ![alt text][1] [1]: /storage/temp/179416-file.jpg

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