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Is it possible to turn on and off a certain post processing effect by a script?

I need to turn my blur on and off on a certain part of my game, but I can't find a way to do it.

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Are there any plans to support apfs(OSX 10.13) in unity 4.x?

Hello~ :) We are developing in Unity 4.7.2. This time, updating OSX with High Sierra, and Unity did not function normally, creating separate partitions(hfs+) moving Unity and project. Fortunately, the...

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Post processing stack DOF appears different in editor than in compiled .exe ?

I am using the post processing stack for a scene with DOF settings as follows : Focus Distance 3 Aperture 3.49 Focal Length 47.4 I have quality settings in Ultra. If I run the scene in editor the...

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PostProcessBuild Check if we append or replace the Xcode Project

Hello, I would like to check if I click on the Append button or the Replace Button when I build for iOS. I don't know if I can check this in a PostProcessBuild method.

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Blur Distance with FOV?

I have a 3D forest environment with terrain and trees and I'm trying to blur out the distant background of my scene using the FOV settings in the Post-Processing Stack. No matter how much I try, I'm...

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I can't import Post Processing Stack from the AssetStore!

When I import the Unity Essentials Post Processing Stack Asset, it just import's some "dirt lenses"! I don't know why! ![alt text][1] [1]: /storage/temp/104795-postprocessing.png

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When im trying build with post processing unity crashes

Game without PP looks awful, but when i import PP and trying to build game - its crashes i should kill process. I know its because of shaders. How can i make things work?

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I can't build project on android with Post Processing pack

I think that Post Processing pack don't does not support android, but I can be wrong. How to build a project with this package?

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GPU warning Post Processing Stack android

Hi! if I turn on the Ambient Occlusion and Dept of Field on Android (Unity 2017.2.0f3). I get the following warnings: ![alt text][1] [1]: /storage/temp/105600-набросок.png

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Post Processing Stack Bloom Intensity C#

## Increasing and Decreasing Bloom Intensity## I'm trying to increase and decrease the bloom from 1-10 and back over time. The bloom intensity starts at 1 and I want it to increase up to 10 and then...

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Bloom through a window?

Hi, I'm currently having a problem where bloom doesn't show through a glass object, so I'm not getting the glow effect. Is there any way to make the bloom 'ignore' this object and still glow through it...

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VR Post Processing Effect Broken behaviour

I am using the new post processing stack in Unity 2017 with a Vive VR setup. [1]: https://imgur.com/fWtiOXn This also happens when I render a second non VR camera which is the biggest problem. Does...

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if add PostProcessingBehaviour, How to Add profile?

if add PostProcessingBehaviour, How to Add profile? `myCamera.gameObject.AddComponent();`

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Post-Processing Scripting ?

Hello, can you help and give me some example of scripting on Post-Processing asset? I want to make the values growing after the time for example. thx

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post build for IOS

Hi everyone.. I am working on a game,,, I wonder if there is a way to automatically add (run script) to the build phases on Xcode,, using Post Build unity Script.. I am using the post build script and...

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Ambient Occlusion causes white color

For some reason, when I turn on Ambient Occlusion of my Post-Processing profile(Post-Processing Stack) the whole screen turns white. Any ideas how to fix it? ![alt text][1] This is after I turn on...

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post processing stack with particle system.

I've been trying to implement post-processing stack on a 2d game. so far, it has been working great. the only problem is that when I am trying to add post-processing stack effect on UI it doesn't work...

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Post Processing v2 make the effect visible only on certain layer objects

I have a model right on top of my camera, which blocks the sight. I want to make it blurry with depth of field post processing effect, leaving rest of the view unaffected. Is it possible to do with...

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(Problem) Turning postprocessing on and off

---------- **EDIT**: It seems that i just needed to replace "PostProcessing" with "PostProcessingBehaviour". It's working now ---------- Hello. I am trying to turn off post-processing when the...

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blood/red effect on screen when health is low

so I want to enable the vignette effect in Post Processing whenever my health is low. I have already edited the vignette effect to appear red, I just need it to be enabled whenever my health is below...

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